NEWS & UPDATES
Posted 1 day ago

Magic Madness VR Update: Practice Range, Spell Selector and Battle Pass Extension
Practice Range is now live.
Posted 2 weeks ago

Magic Madness VR Coming to Meta Quest
Magic Madness VR hits Meta Quest. Wishlist now.
Posted 2 months ago

Why Our Move to Unreal Engine 5.7 Matters
Magic Madness VR now runs on a stronger foundation with Unreal Engine 5.7
Posted 3 months ago

Bloom & Battle: Easter event in Magic Madness VR
Bloom & Battle - Easter event - Magic Madness VR
Posted 3 months ago

Magic Madness VR - Battle Pass - Season 0: Traces of Five
This new patch for Magic Madness VR if bringing first season of battle pass, five new spells, new heroes and much more!
Posted 3 months ago

Magic Madness VR - What's next?
Magic Madness VR is coming to Meta Quest as a free-to-play standalone experience
Posted 4 months ago

2026: The Fire Horse Year of Motion, Visibility, and AI Worlds
2026’s Fire Horse energy sets the stage for fast, visible, AI-driven worlds where Magic Madness VR becomes a reactive arena that evolves with how you play.
Posted 5 months ago

Magic Madness Patch 14. 01. 2026
New update patch notes for Magic Madness VR
Posted 8 months ago

Magic Madness Patch 29. 10. 2025
New Update - Live Now
Posted 10 months ago

The Path of Ming Gua in Magic Madness VR
Personal Destiny, Strategy, and the Flow of Play
Posted 11 months ago

Elements in Magic Madness
Symbolism, Combinations, and Game Design
Posted 11 months ago

Magic Madness Patch 31. 7. 2025
New update - Now Live
Posted 1 year ago

Magic Madness Patch 3. 7. 2025
New update - Now Live
Posted 1 year ago

Magic Madness Patch 26. 6. 2025
New update - Now Live
Posted 1 year ago

Magic Madness Patch 14.5. 2025
New update - Now Live